Syndicate pc game ost




















Your aim is to take over the territories controlled by the other seven syndicates, until your corporation alone controls the entire world. There's nothing like a healthy dose of ambition, after all, is there? But how do you go about taking over a territory controlled by a competitor? Better advertising? Huge media blitzes? Lower pricing?

You use a team of agents, controlled via the chip circuitry imbedded in their necks, to perform destabilising missions that usually involve an enormous amount of gratuitous violence. The world of Syndicate is split into just over 50 territories. As you conquer territories adjacent areas become available for take-over attempts. Once a territory is under your control you can tax the population to provide funding for further missions, but if the rate is set too high the people will eventually rebel and you'll have to send in your agents to 'pacify' them.

Once you have selected the area you are interested in acquiring you are given a briefing on the mission, and can see a rough map of the city where it will take place. The briefing info and map can both be increased in accuracy by paying for espionage reports there are few things as useful as a good spy. If you accept the mission you go to the agent selection screen. Your team can consist of between one and four agents, and each can be assigned various cybernetic modifications see 'We Have The Technology' and equipped with assorted bits of equipment and.

When you're happy with your band you enter the mission area. This is viewed from an isometric perspective supplied by your airship that floats above the city, masquerading as an advertising gimmick.

In the bottom left is an overhead scan of the area surrounding the current agent. In the top right there are icons for each of your mindless psychos. The vertical white bar represents their health - when it runs out. Below the icon of each agent are their current api levels see 'Better Killing Through Chemistry'. Beneath these is a row of icons representing the equipment carried by the currently selected agent. Control of your agents is simple. Select the agent you want by left clicking on either the icon or the actual agent in the main view or all of them as a group using the cunningly named 'group' icon and left click on the area of the city you want them to move to.

Right clicking on an agent's icon moves your view to where they are. You can use either the main view or the scanner to direct movement. Equipment is selected by left clicking on its icon. Most items are automatically used when selected. Selected guns are fired by aiming with the cursor and right clicking.

Syndicate's graphics and sound are uniformly excellent. The graphics are clear and atmospheric, the people are incredibly well animated considering their size, and a lot of thought has obviously gone into the look and feel of the game, from the excellent explosions to the amazing intro sequence.

The sound, too. Right, now that's out of the way. Syndicate plays very well. It's relatively easy to get to grips with, but takes a bit of time to master.

Once control of your agents and their api levels are understood it allows for many different techniques. Where the game succeeds most is in its flexibility and its feel. Most of the missions can be tackled in various different ways, allowing for many different approaches. For example, in one mission you have to assassinate someone who is initially in a house. You could blaze in the front door, mow down the guards and kill the target. You could set yourself up on a roof-top and wait for the target to leave the house, then kill her with a well aimed sniper shot and be away before the guards could react.

Or you could sneak in the back door, drop a time bomb and run like hell. It's up to you. And the game 'feels' brilliant. It's hard to explain, but you quickly become totally absorbed in the proceedings. And the enjoyment to be had from striding through a city, casually mowing down anyone who gets in your way and blowing up the odd car if you get bored is actually quite worrying.

Syndicate is a game with no moral qualms, and no real good or bad - you're on one side, everyone else is on the other, it's as simple as that. Well, not quite. The only real problem with Syndicate lies in its difficulty. The game initially adjusts itself to your playing ability for the first missions, and then after a while just lets you have it.

Unfortunately I didn't find it quite hard enough. Also, although I had territories revolt. I never lost one I'd captured to one of the computer controlled opponents. They seem to attack each other, as the map changes with time, but they never grab one of yours.

What makes this particularly sad is that Bullfrog actually made the game easier, as they thought it was too hard and the computer corps too nasty. But Syndicate is still an utterly smart game, and if you play it without constantly saving, the above criticism can be ignored. It is the only criticism I can make, and it may just be because I'm such a ninja gamesplayer. The responses of your agents can be modified at any time by manipulating their CHIP implants to inject them with three different drugs.

By administering different amounts of these drugs your agents can be tailored to the job at hand. I suppose it's a bit like an injection of incredibly strong coffee. I can see you're pushing yourself. Intelligent agents have more independence when left on their own. Unfortunately you can't just whack all the levels to maximum and forget about them. Firstly the doses wear off after a while. Secondly, after a big dose the agent's tolerance increases, and further doses have less effect.

On top of that, agents with maximum API levels tend to walk around blowing every baddie they see to bits, which can limit your options for stealth.

The trick to API control is to only use the drugs you need, and at other times lower the dose to lower tolerance. A sniper just needs Perception. Haring across a city just needs Adrenalin, and so on.

Of course, when the doo-doo hits the fan, just whack 'em all up and leave 'em to it. I'm sure that all you true, diehard gamers out there are already familiar with Syndicate. If not, shame on you! Just kidding, but listen up. The variety of missions you will embark on will vary from assassinations to converting enemy agents. As you gain more power, you'll be able to upgrade your men and equipment. Everything you ever heard about major corporations being blood-thirsty is true and this game proves it!

Kill your enemies and hapless innocents with guns and bombs - the effects are killer! Possibly the best game made for the Jaguar! The overall challenge is difficult, but mainly because the game is hard to control. Undo like playing with toy soldiers!

So you say you wanna run the world just like Marlon Brando ran his family in " The Godfather "? You know, lots of guns and violence and car chases?

Well, buddy, have I got a game for you! Take control of a team made up of bio-enhanced clones who take the latest weaponry your scientists have come up with, and blast through mission after mission with the final goal of conquering the world. Missions range from simple assassination sorties to the more difficult captures in which your team has to electronically enslave important personnel and escort them from the site.

Control is hard to get used to, but after a few missions it becomes invisible and it's hard to imagine it any other way. Game effects are impressive and quick, the small bodies thrown about by shotgun blasts like ragdolls, bleeding in small pools afterwards.

Not a game for the faint of heart, Syndicate is full of terminal scenes, enemies and innocents falling apart in explosions and staggering around in flames when they get too close to a flamethrower. Although it's hard to learn, and continues to be difficult especially in the higher levels as the game progresses, Syndicate is a strategy test for anyone who likes plotting or planning through a major siege. It's one of the best Jaguar games yet released. This action-packed adventure has already made its way to the Genesis and Jaguar, and now is plotting a takeover of Sega CD.

Lead up to eight cyborg agents into the dark world of espionage. With over 50 missions and 50 cities, Syndicate tor Sega CD promises to be even better than the Genesis version. When this CD comes in we'll sing like a canary, and tell you if this game is worth torturing or just killing.

Originally an ultra-cool PC game, Syndicate's Genesis version was adequate, but nothing near the original. The Jaguar version looks to be better than the Genesis and not quite as good as the PC. Either way, Jaguar strategy fans should be stoked about the arrival of the first strategy-type game for the system.

Kinda like playing with toy soldiers! Syndicate offers dense strategy combined with extensive shoot- em-up action. This potent mix isn't for everyone, but sophisticated action fans should have a good time. The missions involve lots of walking around and shooting, a la True Lies. But Syndicate's strategy elements, which require you to raise taxes in conquered countries and carefully evaluate each of your agents, add more depth than True Lies' single-minded simplicity ever dreamed of.

The complex controls require a thorough read of the manual. Once you learn them, they're fairly effective, but they can be cumbersome when you have to switch protagonists or weapons in the heat of battle. All objects in the environment are subject to total destruction, and the currency earned is required for research and the purchase of equipment.

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Your property was freely available and that is why it was published on our website. The site is non-commercial and we are not able to check all user posts. Syndicate Wars screenshots:. Size: If you come across it, the password is: online-fix. Sid Meiers Civilization IV. The protagonist has access to advanced "guns" with a variety of skills. Shoot with a lethal sniper rifle that breaks through cover, or a submachine gun that shoots homing bullets.

Use your arsenal wisely and you will emerge victorious from skirmishes. In addition to the main campaign, the Syndicate has a cooperative for four people. It takes place on separate missions, is not licked from the story mode, and brings enough replayability to keep the gamer for several more hours of exciting battles. The site administration is not responsible for the content of the materials on the resource. If you are the copyright holder and want to completely or partially remove your material from our site, then write to the administration with links to the relevant documents.

Your property was freely available and that is why it was published on our website. The site is non-commercial and we are not able to check all user posts. Syndicate Download PC Game.

Syndicate screenshots:.



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