The ranking of hands in three card guts is from high to low : straight flush, three of a kind, straight, flush, pair, high card. In two-card guts the player with the highest pair or, if there are no pairs, the highest single card wins.
After players pay the ante, each receives two or three cards. Once looking at their cards, a player decides whether they are in or out, starting to the left of the dealer. Players who are in may hold a chip in their fist, and players who are out will have an empty hand. The dealer will ask people to open their hands and reveal their status in the game.
Players who stay in go to showdown. I, personally, have seen it played several different ways. The one thing almost every variant has in common is the player is forced to a simple decision with every hand — "in" or "out. This is characterized by each player getting three cards and every losing player matching the pot as opposed to just the player with the worst hand.
Following are the specifics. What I claim is that this strategy will be equal or superior to any other mix of player strategies. It may not be the absolute optimal hand but I believe it to be very close and should do well against recreational opponents. The following table shows the minimum hand to go "in" with according to the total number of players including yourself.
Kings Corner. Page One. Texas Hold'em Poker. Hand and Foot. Gin Rummy. Liberty Fan Tan. Continental Rummy. Wish Solitaire. The ranking of hands from high to low is usually:. Some play that after the deal and before the declaration, all players pass one card face down to the left. Players must decide what card to pass before seeing what they have received.
Each player is dealt two cards, players declare in or out, and those who are in receive a third card. Hands rank as in Three-card Guts.
Some require those who stay in for a third card to pay an extra ante and take part in a second round of declaring in or out when they have three cards. So players who stay in for a third card but drop out when they have seen it lose this extra ante but do not risk having to match the pot. Brian Johnson describes a variant in which players are initially dealt 4 cards face-down. Twos are wild.
Players declare simultaneously by holding a coin in their closed fist if they are playing. Players who are in receive 2 more cards face up, so that each player has 6 cards, and whoever can make the best 5-card poker hand wins.
All players who stay in and lose match the pot. In this variant of ,also contributed by Brian Johnson, after the declaration, instead of dealing two cards face up to each player, the dealer deals three common cards face up, and players form their best 5-cvard poker hand from the 7 available cards - the 4 that were dealt to them and the 3 on the table.
In these games the deal is in three stages. At each stage players declare in or out, but players who declare out keep their cards and may still compete in subsequent stages. This game is played in three stages, with three-card, five-card and seven-card hands. At each stage, if more than one player stays in the highest of them wins from the others, but if only one player stays in, the player scores a point sometimes known as a leg , and represented by a token of some sort towards winning the pot.
The game continues until someone collects three legs and wins the pot. Stage One. All players ante and three cards are dealt face down to each player. Players then declare whether they are in or out. Declarations can be in sequence or simultaneous, as agreed in advance by the players - or in dealer's choice as specified in advance by the dealer.
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